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SNT › SNT Stream

SNT Stream remains experimental. This page may describe preliminary features.

SNT Stream is a suite of modifications that allows SNT to trace directly against a streamed dataset rendered in Big Volume Viewer or Big Data Viewer without materializing the volume in memory. It allows SNT to handle TB-sized images: Datasets are virtually-streamed, so you never need to downsample or crop a large volume just to get it into a tracing-capable window

Getting Started

  1. Choose Big Data… from the Shortcuts Window and select Big Volume Viewer (BVV): 3D rendering w/ tracing capabilities as the viewer type
  2. Once the BVV window opens, trace as you would in any other SNT canvas: Click to place nodes for manual tracing, or use semi-automated tracing the same way you would with an in-core image
  3. Press Enter to finish the current path, or Esc to discard it
  4. Press Z, or use the Undo Last Segment button on the toolbar, to step back one click at a time along the path currently being traced
  5. Switch the active channel/frame from the toolbar as needed; only one is streamed for tracing at a time (see big data limitations)
  6. Finished paths land in the Path Manager exactly as they would from any other SNT session: save, curate, and analyze them as usual
  7. If tracing manually, use Re-trace With A* asynchronously to refine the curvature of traced paths

If you don’t have a discrete graphics card, ore are running SNT on underpowered hardware, you could repeat the steps above choosing Big Data Viewer (BDV): Interactive reslicing w/ tracing capabilities as viwer type.